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AirTouch × Sony Spatial Reality Display

Reach Into Glasses-Free 3D on the Sony Spatial Reality Display

AirTouch adds patented hand tracking gesture control to the Spatial Reality Display. Rotate, navigate, and explore true 3D by hand. No headset, no controllers, and it can even run on the display's built-in eye-tracking camera.

Touchless control

All the Immersion, None of the Headset

A headset seals you off from the room. Sony's Spatial Reality Display (ELF-SR1 and ELF-SR2) keeps depth-accurate, glasses-free 3D right on your desk, and AirTouch makes it touchless. Your hand movements become the mouse, keyboard, and tap inputs your 3D software already understands, often through the display's own eye-tracking camera.

Use cases

Where Gesture Control Goes to Work

Immersive experiences
Draw visitors into glasses-free 3D they steer with their hands. Headset-free gesture control built for trade-show floors and galleries.

The VR headset alternative

Why Reach In Beats Strapping In

AirTouch + Sony SRD

VR headset

Wear anything

Nothing

Headset + controllers

Your view

Eyes up, on the real display

Sealed inside a headset

See your desk & surroundings

Yes

No, or passthrough video only

Hardware to add

Often none, uses the display's camera

Headset per person

Motion sickness

None

Common

Sterile / shared use

No headset to share or doff

Shared headset, donning/doffing

Cost

Display + software

Headset per seat

Diverse OS support

No-code integration

Customizable gestures

2D & 3D

Enterprise-grade reliability

Uses the display's own camera

Enterprise-grade gesture control. Dependable in the clinic, on the convention floor, and everywhere in between.

FAQ

Sony SRD Gesture Control, Answered

AirTouch adds patented hand tracking gesture control to the Spatial Reality Display, including the ELF-SR1 and ELF-SR2. You reach toward the screen and rotate, navigate, and select 3D content with your hands, no touchscreen involved.

The Spatial Reality Display shows depth-accurate 3D without glasses, and AirTouch reads your bare hands through a camera. There is nothing to wear, charge, share, or sanitize.

In many setups, none needs to be added: AirTouch can run on the display's built-in eye-tracking camera. Any standard RGB webcam also works, and no depth sensor is required.

AirTouch converts gestures into the mouse, keyboard, and tap inputs your applications already accept, so 3D viewers, DICOM tools, Unity apps, and design software work without porting or plugins.

Windows, Linux, and Android today, with macOS on the way.

AirTouch is enterprise-grade and runs all day on convention floors, in galleries, and in medical imaging and training environments. Because it is touchless, there is no shared mouse and no broken sterility.

Start a free trial and set it up in minutes with the display's camera or a webcam. You can cancel anytime, or book a demo and we will walk you through it live.

Try AirTouch on Your Spatial Reality Display

Headset-free gesture control on Sony's glasses-free 3D, with a camera you already own. Up and running in minutes.

Free trial · Cancel anytime

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