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Partner · Orbbec

Gesture control that survives the lighting.

Most rooms are kind to cameras. For the ones that are not, AirTouch pairs with Orbbec depth cameras: RGB tracking as always, with depth and infrared standing by for the moment the lights fail you.

Patented · RGB-first, depth-backed · Windows, Linux, and Android

AirTouch is camera-based gesture control that runs on standard RGB cameras. Paired with an Orbbec stereo vision camera, it gains a second sense: depth data validates what the RGB tracker sees and takes over when the image degrades. Microsoft Kinect introduced the world to gesture control, Orbbec now carries that technology forward, and AirTouch on an Orbbec camera is its next generation: gesture control that keeps working in dark venues, under harsh glare, and in front of a crowd.

Lighting is the one variable you cannot always control.

A dimmed theater, a west-facing storefront at sunset, a booth under show lighting: all of them degrade an RGB image before they degrade a demo. Hand tracking that only trusts RGB fails exactly when the room is at its most dramatic. That is the gap this partnership closes.

How AirTouch uses depth.

RGB first, depth as the second opinion

AirTouch keeps tracking on the RGB stream, the same patented pipeline that runs on any webcam. The Gemini 336's stereo depth runs alongside it as validation, confirming that what looks like a hand is a hand at the right distance. Two sensors agreeing beats one sensor guessing.

When the lights go down, IR takes over

If the RGB image degrades, in a dark room or a blackout moment, AirTouch switches to the camera's infrared stream automatically. No settings, no operator, no dropped interaction. The room goes dark and the gestures keep landing.

Glare, filtered out

Reflective floors, spotlights, and direct sun throw artifacts that confuse RGB trackers. The Gemini 336's IR-Pass filter is built to image through exactly these conditions, and AirTouch uses its depth data to reject what glare invents. What is not physically there does not get tracked.

One presenter, not the whole crowd

Depth knows how far away everyone is. Background segmentation reads only the presenter at the front of the station, not the fifty people walking behind them, so a packed conference floor never hijacks the demo.

Recommended hardware

Our recommendation: Orbbec Gemini 336

The Gemini 336 is the camera we recommend and test against for hard-lighting deployments. Its IR-Pass filter is purpose-built for glare, bright scenes with shadows, and strong outdoor light, and it delivers everything AirTouch needs on one USB-C cable. It also comes with pedigree: Orbbec is the company Microsoft chose to carry Kinect technology forward.

· Stereo depth with active IR (850nm), depth to 20m, optimal 0.26 to 3m

· Depth 1280x800 @30fps · RGB 1920x1080 @30fps

· Depth FOV H90° V65° · IR-Pass filter for challenging light

· Indoor/outdoor rated, USB 3.0 Type-C, under 3W, 99g

Where this setup earns its keep.

Trade show booths

Show lighting plus crowds, the hardest room there is.

Storefronts & windows

Direct sun and reflective glass, all day long.

Dim immersive venues

Theaters, museums, and projection rooms that live in the dark.

Industrial floors

Mixed lighting, reflective surfaces, and outdoor bays.

Common questions

Depth, without the confusion.

AirTouch runs on any standard RGB camera, and most deployments never need more. A depth camera like the Orbbec Gemini 336 is the robustness upgrade for venues where lighting is hostile.

When the deployment faces hard lighting: dark or dimmed venues, glare from sun or spotlights, reflective surfaces, or crowded backgrounds like a conference floor. If your demo has ever failed because of the room, this is the fix.

RGB remains the primary tracking stream even with a depth camera connected. Depth validates it continuously, and the infrared stream takes over automatically when the RGB image degrades.

AirTouch manages the sensor handoff automatically. You plug in the camera, and the right stream is used at the right moment.

It adds stereo depth and active infrared imaging with an IR-Pass filter, so it keeps seeing accurately through glare, shadows, and darkness where a webcam's image falls apart. It still provides a full 1080p RGB stream, so AirTouch runs normally in good light.

It is the closest thing to it. Kinect introduced millions of people to camera-based gesture control, and Microsoft chose Orbbec to carry its Kinect technology forward. AirTouch running on an Orbbec camera inherits that legacy on today's hardware: pinch and swipe gestures that control any app on any display.

Directly from Orbbec's store at https://store.orbbec.com/products/gemini-336, or talk to us and we will spec the full setup for your venue, camera included.

Bring us your worst-lit room.

Dark, glaring, or packed with people. We will show you AirTouch and the Gemini 336 holding steady in it.

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